Introduction
Titanfall 2 was released in 2016 as a sequel to 2014’s Titanfall, expanding the universe of the popular multiplayer mech shooter franchise. So, click here to set in a dystopian future where humanity has grown across the galaxy but remains ravaged by war, Titanfall 2 continues the struggle between the resource-drained people of the Frontier regions and the controlling Conglomerate. While maintaining the signature combat between agile ‘pilots’ and their massive mechanized Titan suits, this second entry in the series also implemented an entire singleplayer campaign filled with unique twists and emotional impact often unexpected from a predominantly online FPS title.
Despite critical acclaim, however, highlighting its innovative FPS design and engaging storytelling, Titanfall 2 needed better release timing. Sandwiched between heavyweight franchises like Battlefield and Call of Duty, it failed to draw major commercial success post-launch, hastening the series return to relative obscurity after briefly threatening to take competitive multiplayer gaming by storm back in 2014.
we’ll be exploring what exactly makes Titanfall 2’s package so special, how it improved upon its predecessor across both single and multiplayer facets, key plot beats in its standout campaign story, and why this gem ultimately failed to find the sustained audience it adequately deserved. Fasten your pilot helmets and power up those chassis – it’s time to recap exactly why Titanfall 2 stands as one of the most thrilling and creatively polished FPS titles in years, even if the masses sadly never caught on for the long haul.
Faster, Sharper, and More Balanced
As an evolution over the original Titanfall blueprint, Titanfall 2 essentially took the strong core foundation of the unique pilot and Titan combat laid by its predecessor, then injected further versatility and fluidity into all movement and systems. Already renowned for their mobility freedom with wall-running and double-jumping tricks, Pilots handle even faster and more responsively this time around, neatly integrating slide and grapple mechanics to enable show-stopping transversal stunts with style to spare.
The expanded toolset diversifies moment-to-moment action significantly, with distinct tactical abilities like holographic decoys, shields, radar pulses, and phase shifting, opening up creative options to suit differing playstyles beyond just gunplay. Players are actively encouraged to keep chaining wall runs, slides, and nimble hops during shootouts – scraping past lethal grenades before picking off enemy’s mid-air with a few well-placed SMG bursts. Borders on the art form, striking that coveted balance between giving you all the mechanical means to feel like an unstoppable badass while ensuring sufficient challenge via equally versatile opposition to maintain engagement long-term.
Of course, as the franchise namesake, Titanfall 2 also doubles down on its signature mech battling by introducing overhauled customization systems, fresh chassis designs, and more impactful variants for your bulky robotic companions. Alongside returning archetypes like the rounded Atlas or swift Stryder frames are new juggernauts like tone with its dynamic lock-on particle wall, or Ronin’s spectacular hit-and-run swordplay putting immense power and satisfaction in players’ hands. Every facet of the Titan experience sells its hefty presence and specialty roles convincingly, from the insightful UI assists, weapon recoil shakes, or anxiety-inducing escalating alarms as your hull takes damage.
Crucially, Titanfall 2 also ensures moment-to-moment room for counters and hero moments for both pilot and Titan players to shine. While pilots remain vulnerable targets on foot, their mobility makes them hard to pin down – able to turn the tables on mechs by exploiting weak points when played right. Likewise, Titans can decimate groups of wall-running soldiers effortlessly but still, risk being outflanked or ganged up on through coordinated pilot teamwork. This essential gameplay dichotomy wherein each faction simultaneously keeps the other in check is core to fostering long-term engagement across all player types.
Hitting its competitive multiplayer peak, Titanfall 2 represents an irresistible sandbox, triggering imaginative ability combinations with teammates while challenging reaction times against equally dangerous opposition in tit-for-tat duels. Although criticized at launch for shipping with a somewhat lighter map selection compared to its predecessor, included modes like Amped Hardpoint, Bounty Hunt, and Last Titan Standing generally provide enthralling bases tailor-made around Titanfall’s signature strategic layers.
Touching Tutorial Introduction
After fan criticisms over the original’s lack of single-player content, barring a barebones narrative framing device, developer Respawn Entertainment went all out crafting an entire storyline campaign experience for Titanfall 2. Instantly apparent even from the opening tutorial level, this campaign represents an actual labor of mechanical and emotional love. Players assume the role of rifleman Jack Cooper, a member of the Frontier Militia irregular forces opposing the supremacy of the tyrannical IMC conglomerate across colonial planetary systems.
When Jack’s unit comes under heavy fire behind enemy lines, frontline troops are devastated – leaving only rifleman Cooper and his mentor, veteran Titan pilot Captain Lastimosa, alive among the rubble of a battlefield. With few options remaining in their desperate situation, Lastimosa transfers manual control to Jack – inaugurating him as pilot of his own Vanguard-class Titan BT-7274. At the same time, the Captain himself covers their escape.
In his dying moments, Lastimosa passes on his pilot certification to Jack – speaking poignantly about protecting the link between Titan and Pilot in a rare quiet moment amidst the carnage. “Uphold the Mission,” he urges, convinced Coopers will keep BT safe. Their fleeting camaraderie is cut short by gunfire; Jack takes his first steps navigating BT’s systems – establishing the pair as partners and our lens into Respawn’s standout single-player adventure.
Time Hopping Antics with BT-7274
Backed into a corner by enemy forces, BT and Cooper make an emergency “Time Jump” – a maneuver forcing them years into the future with hopes the Militia rescue teams can locate their position based on the resulting signal blasts.
It works, and BT-7274 and Cooper soon land in the company of Vinson Energy research science vessel, the ‘Draconis,’ several years after their former battle. However, the IMC also tracks the temporal wave signature, dispatching forces that ambush and overwhelm The Draconis. During the attack, BT sustained heavy damage – reducing critical core systems into an inoperational state with pilots’ manual work needed to bring functionality back online. This temporary setback doubles as a clever mechanism whereby players familiarize themselves with Titan controls and components, such as repairing main weaponry, cycling through chassis load-outs, or re-establishing CPU links.
It’s a natural extension of the initial solid bond forged by saving one another’s lives, delivered with charm and humor as Jack helps get BT battle-ready once more. Equipped with a few restored combat essentials, the pair fight their way off the doomed Draconis before eventually linking up with a Militia unit – the Marauder Corps – for further adventures.
High Concept Campaign Missions
What follows is essentially a road trip story as Jack Cooper accompanies his partner Titan across various planets, facing off against key IMC figures who stand in the way of their ultimate mission. Vanguards like BT are unique prototypes containing precious technology the Militia desperately needs to turn the war effort, so defending BT becomes Jack’s prime directive. This single common goal sets the backdrop for Respawn to throw some extremely memorable set-pieces at players as targets shift rapidly.
Taking obvious inspiration from franchises like Half-Life or Portal, Titanfall 2 revels in introducing fresh gameplay concepts and then evolving them across crucial story beats. One early level, ‘Effect and Cause’, stands out by granting Cooper a wrist-mounted time manipulation device, allowing you to seamlessly hop between past and present states of the same environment with a button press. This unique ability dynamically transforms spatial geometry on the fly as decayed ruins phase into newer intact structures, opening myriad strategic possibilities against enemies who exist concurrently in their original states.
Approaching situations across both time phases fosters creativity – allowing Cooper to ambush patrolling troopers by navigating ruined balconies that reform into solid platforms in the past or manipulate hazards like exposed power cables, harmless in the present but deadly active in earlier iterations. The mechanic constantly keeps players on their toes, adapting to the time shifts while exploring narrative tidbits about the facility itself across recordings and documents, depending on which temporal state you check.
Other levels switch gameplay up further by letting Cooper remotely control BT like a towering weaponized mech suit sans Titan armor protecting his human body – adding a delicious risk-reward dynamic and unique visual perspective raining destruction down from 20 feet up. Set-pieces escalate dramatically as the campaign peaks with titanic monster machines, desperate chases across rickety maintenance frameworks, and time-bending planetary assaults combining for several unforgettable moments probably never attempted in multiplayer arenas.
The unsung beauty behind Titanfall 2’s campaign lies with how every mission centers mechanics around some specific core concept while limiting any one trick from overstaying its welcome. Just as another gameplay hook threatens familiarity, Respawn introduces fresh environmental puzzles, traversal challenges, or enemy wave variants – keeping campaign run-times short, sweet, and dense with memorable moments from start to explosive finish.
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Conclusion
Ultimately, Titanfall 2 delivers one of this generation’s most thrilling FPS experiences, with fluid mechanics, innovative level design, and engaging Titan combat bolstered by a surprisingly impactful campaign. Though unable to achieve commercial success against packed release schedules, it remains a creative triumph for Respawn – standing the test of time as a lovingly crafted jewel still discoverable for new franchise fans. Offering non-stop action, mech customization, and clever narrative framing devices, Titanfall 2 punches far above expectations at every turn, even six years later.